The objective of this project was to create a simple realistic looking animation, adjusting the animation channels.
The animation was done in MAYA(2018).
Source Material
Videos of an actual tennis ball bouncing against the wall were recorded on the phone.
These videos were importend into Maya as Reference Planes that could be used to adjust the animation.
Process
The animations were imported as image planes into Maya
They were used as reference in order to poisition the ball in certain frames, that were marked as Key Frames
As we could see the automatic iteration of the computer between the key frames was not good enough.
The ball's movement was not realistic enough. We can alter the behaviour between frames using the Graph Editor
See below the graph for the displacement on the Y axis, before and after changing the graph.
Also needed to alter the rotation of the ball on the Graph Editor.
In this case the change is less intuitive, but equally important.
Others
This animation was made between March and April 2018.
The total time spent on it was rougly 18 hours.
It was done for the DKIT, Dundalk Institute of Technology, as part of the 3D Animation Higher Diploma.